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Building a Simple Doctor Appointment System in Common Lisp

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Shubham Giri
Jul 16, 2025
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🧠 Introduction

When learning a new language, building real-world applications—no matter how simple—is a powerful way to understand its core features. In this post, we will implement a console-based doctor appointment scheduling system in Common Lisp. It will allow users to book, cancel, and view appointments using a clean menu-driven interface.


🛠️ Features Overview

View Available Time Slots


Book an Appointment


Cancel an Appointment


View All Booked Appointments


Exit the System


📦 The Core Components

Let’s walk through how each part of the code contributes to the functionality:


1. 📅 Defining Time Slots


(defparameter *time-slots*

'("9:00 AM" "10:00 AM" "11:00 AM" "12:00 PM"

"2:00 PM" "3:00 PM" "4:00 PM" "5:00 PM"))

These are our fixed time slots. The user can choose from these to book an appointment.


2. 📂 Creating the Appointments Table


(defparameter *appointments* (make-hash-table :test 'equal))

A hash table is used to store appointments, mapping each slot to a user's name.


3. 🔍 Viewing Available Slots


(defun view-available-slots ()

(format t "~%Available Slots:~%")

(dolist (slot *time-slots*)

(unless (gethash slot *appointments*)

(format t "~A~%" slot))))

This function filters out already booked slots and shows only the available ones.


4. 📥 Booking an Appointment


(defun book-appointment ()

;; code continues...

)

The user enters their name and picks a slot. The function validates the input and checks availability before booking.


5. ❌ Cancelling an Appointment


(defun cancel-appointment ()

;; code continues...

)

Users can cancel their appointments by providing their name. It searches the hash table and removes matching entries.


6. 📋 Viewing All Appointments


(defun view-appointments ()

;; code continues...

)

Prints a list of all booked slots along with the names of users who booked them.


7. 📱 User Interface - The Main Menu

(defun main-menu ()

;; loop with case options

)

A looping text interface that allows the user to interact with the system repeatedly until they choose to exit.




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